4.0-5416 9 years, 11 months ago Memmap: Fix switch fallthroughs (PR #2012 from lioncash)
4.0-5414 9 years, 11 months ago Minor DSP JIT optimizations (PR #1939 from Sintendo)
4.0-5410 9 years, 11 months ago HotKey: fix warnings (PR #2014 from degasus)
4.0-5408 9 years, 11 months ago Use emplace_* functions where in-place construction is preferable (PR #2013 from lioncash)
4.0-5406 9 years, 11 months ago Hotkey fixes (PR #2010 from skidau)
4.0-5402 9 years, 11 months ago Added the ability to map gamepad buttons to hotkeys. (PR #1949 from skidau)
4.0-5400 9 years, 11 months ago D3D: allow selecting adapters with no outputs. (PR #1904 from magumagu)
4.0-5398 9 years, 11 months ago Fix regression for D3D EFB depth copies. (PR #2005 from magumagu)
4.0-5396 9 years, 11 months ago Fix accelerometer wiimote/nunchuk emulation. (PR #1985 from CarlKenner)
4.0-5394 9 years, 11 months ago VideoBackends: set GLInterface to zero after deleting it (PR #2000 from degasus)
4.0-5392 9 years, 11 months ago Remove an old comment about stfiwx. (PR #1997 from Sonicadvance1)
4.0-5390 9 years, 11 months ago GeometryShaderGen: Perspective divide the line coordinates before comparing the angle. (PR #1993 from Armada651)
4.0-5388 9 years, 11 months ago OGL: Fix a memory leak that would occur every time a game is launched (PR #1989 from lioncash)
4.0-5386 9 years, 11 months ago VertexLoaderManager: assimilate GetVertexSize() (PR #1990 from Tilka)
4.0-5384 9 years, 11 months ago InputConfigDiag: Fit buttons to their text (PR #1976 from lioncash)
4.0-5382 9 years, 11 months ago Advance Game Port (AGP) fixes (PR #1982 from skidau)
4.0-5378 9 years, 11 months ago [AArch64] Minor optimizations (PR #1980 from Sonicadvance1)
4.0-5371 9 years, 11 months ago Use unique_ptr for some IVolume instances (PR #1986 from lioncash)
4.0-5369 9 years, 11 months ago OpcodeDecoder: Calculate decoding time for vertices (PR #1973 from degasus)
4.0-5367 9 years, 11 months ago EXI_DeviceAGP: Pass string by reference (PR #1972 from lioncash)