5.0-5048 7 years, 3 months ago File: Make GetSize() a const member function (PR #5891 from lioncash)
5.0-5046 7 years, 3 months ago DolphinQt2: Rename "Table"/"List" to "List View"/"Grid View" (PR #5886 from JosJuice)
5.0-5044 7 years, 3 months ago Add support for SDHC (PR #5842 from TBoshoven)
5.0-5037 7 years, 3 months ago VideoSW: Drop log level of missing anti aliasing support. (PR #5889 from degasus)
5.0-5035 7 years, 3 months ago Filesystem: Declare FileInfo iterator's move constructor and assignment operator noexcept (PR #5888 from lioncash)
5.0-5033 7 years, 3 months ago ProgramShaderCache: Call glTexImage3D after glTexParameter (PR #5885 from stenzek)
5.0-5031 7 years, 3 months ago Fix ubershader crashes with primus/bumblebee (PR #5856 from stenzek)
5.0-5028 7 years, 3 months ago Handle update-translated-strings.sh being run from a different directory (PR #5879 from JosJuice)
5.0-5025 7 years, 3 months ago Video: Clearly separate Texture and EFB Copy formats (PR #5849 from beholdnec)
5.0-5023 7 years, 3 months ago Automatic translation resources sync with Transifex
5.0-5022 7 years, 3 months ago GameINI: Add Wii Startup Menu (PR #5763 from AwesomeMarioFan)
5.0-5020 7 years, 3 months ago Qt: Overhaul menubar (PR #5794 from spycrab)
5.0-5018 7 years, 3 months ago SI_DeviceGBA: refactor and make GBASockServer a member rather than parent (PR #5169 from ligfx)
5.0-5007 7 years, 3 months ago Fix array out of bounds error for connected wiimotes (PR #5878 from iwubcode)
5.0-5005 7 years, 3 months ago WX: make Netplay use new-style config (PR #5872 from ligfx)
5.0-5000 7 years, 3 months ago Qt: register MsgAlertHandler (PR #5829 from ligfx)
5.0-4996 7 years, 3 months ago DolphinQt2: Make logging strings more like in DolphinWX (PR #5877 from JosJuice)
5.0-4994 7 years, 3 months ago Fix an incorrect OES suffix on glMultiDrawElementsBaseVertex (PR #5827 from JonnyH)
5.0-4992 7 years, 3 months ago Properly handle g_wiimotes_mutex again for real wiimotes (PR #5873 from mimimi085181)
5.0-4990 7 years, 3 months ago Vulkan: Use optimal tiling for dummy texture (PR #5869 from stenzek)